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5 POSTS
01
Making Entropy Production-Ready, Part 1: Your App Was Wearing Our Name

Entropy is moving from "a game engine you fork and hack on" toward "a framework you depend on and ship your own app with" - that's the whole point of EntropyApp, the embedding entrypoint added a few posts back. But a…

WINITIMAGEENTROPY
ENTROPY SERIES
2026-09-08
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02
FFT Ocean Water: A GPU Compute Pipeline for Entropy

Entropy Studio's example bundle has an FFT ocean addon: a Phillips-spectrum height field, evolved in the frequency domain and brought back to real space with a GPU-side Cooley-Tukey FFT, textured onto a displaced mesh…

WGPUWINITENTROPY
ENTROPY SERIES
2026-09-08
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03
Interactive Ripples on Top of Entropy's FFT Ocean

The last post on the FFT ocean addon ended by scoping interactivity out on purpose: nothing in that pipeline read from or wrote to the world, it was a closed loop from spectrum to displacement. This post closes that gap…

WGPUWINITENTROPY
ENTROPY SERIES
2026-09-08
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04
Product Hunt Pick: Relaticle, a CRM Where AI Has to Ask First

Today's Product Hunt front page is mostly the usual shape: AI sales reps, AI growth managers, AI agents that live in Slack. The one I picked out is Relaticle, an open-source CRM, currently sitting at #6 for the day with…

PRODUCT HUNT
PRODUCT HUNT SERIES
2026-09-08
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05
Replacing egui With Our Own Immediate-Mode GUI Kit

Entropy Engine's entire editor chrome - app shell, docking, panels, every widget, a hand-rolled video timeline, the JS-addon UI system - ran on egui + egui-wgpu + egui-winit + eguidock, plus egui-snarl for a node-graph…

ETAGEREARBOARDENTROPY
ENTROPY SERIES
2026-09-08
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